![]() ![]() The result is less visual stuttering on screen. This is also sometimes referred to Variable Refresh Rate (VRR) tech. ![]() This allows the output framerate to stay in sync with the monitor even if your fps drops below what the monitor can output. G-Sync is an improved version of VSync, and G-Sync is similar to the now standard Adaptive-Sync feature. Turning VSync on just syncs your game to the same refresh rate as the monitor, so it’s technically slower. VSync latency isn’t that bad though if you have a 120Hz monitor or higher. Just keep in mind you trade off some additional display latency with VSync on for that smooth image. If so, you can enable that to eliminate tearing. You should also see if your monitor is G-Sync/Free-Sync compatible. ![]()
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